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Introducing Pattern Cards for Mixed Reality Game Design

Wetzel, Richard (2014) Introducing Pattern Cards for Mixed Reality Game Design. In: Third Workshop on Design Patterns in Games. Foundations in Digital Games Conference 2014, 3-7 April 2014, Ft. Lauderdale, FL, US.

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Item Type: Conference or Workshop Item (Paper)
Subjects: Topics > Human-Computer Interaction
Work Areas > Applications
Work Areas > Flexible Autonomy
Divisions: University of Nottingham
Depositing User: Angela Westley
Date Deposited: 03 Sep 2014 10:41
Last Modified: 03 Sep 2014 10:41
URI: http://www.orchid.ac.uk/eprints/id/eprint/208

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